using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class AluminumPackScriptPart : MonoBehaviour
{
	public delegate void CollisionHandle (Collision collider);
	public delegate void ColliderHandle (Collider other);
	public event CollisionHandle OnChildCollision;
	public event ColliderHandle OnChildCollider;

	private void OnCollisionEnter (Collision Collision)
	{
		OnChildCollision?.Invoke(Collision);
	}

	private void OnTriggerEnter (Collider other)
	{
		OnChildCollider?.Invoke(other);
	}
}